![]() Defragmenting the cache files didn't help either. I tried to restart the game, but it wasn't working. The next thing I knew, the screen went black, and I got the infamous "hl2.exe has stopped working" message on my screen. I then tried to turn tail and run so that I could regroup, but suddenly the Madcap Scout performed a BOO! Taunt, similar to the one used by the Horseless Headless Horseman and the ghost of Zepheniah Mann, and the Madcap Scout caught up with me.Īt first nothing happened, he just floated into me and I froze, but then the Pyro let out a garbled, digitized scream and exploded into bits. He did not catch on fire, nor did the airblast push him back, he just kept advancing forward, completely unscathed. Instinctively, I attempted to Puff n' Sting him, but neither the flames nor the airblast from my Degreaser had any effect on him. At first he just floated there, like any other model when using that old Civilian glitch, but then he started to glide towards me. The model looked especially jarring against the far superior model of the map itself. I quickly turned around and saw him floating there, the model from the workshop, the creature from my nightmares.Madcap Scout. It sounded like one of the Scout's lines, but it was so heavily garbled and digitized that I couldn't make out what he was saying. But suddenly I heard a strange sound coming through the speakers of my headset. I walked around the map for a bit, but couldn't find the other player, so I assumed that he was just idling. Figuring that it was a glitch, I decided to just play for a minute or two then try again. At first, I tried to simply exit the map, seeing no point in playing with a single player, but when I clicked the disconnect button, nothing would happen. "Madcap Scout", who despite being the only player on the server, had gained a few points. The map appeared deserted, but upon bringing up the scoreboard, I discovered that there was one other player on the map. However, once the page had finished loading, I found myself on a strange modded version of the map ctf_2fort, where it was night time with a full moon up in the sky. I had started the game and was headed to one of my favorite servers, a 24/7 rotation server of Payload Maps. The following night, just after my first nightmare, I experienced a frightening phenomenon while playing TF2. Now, you may be thinking, "It just sounds like you're having a weird nightmare, just lay off the spicy foods before bed and it will go away." But unfortunately that is not the case. However, with each passing night my mind grows weaker, and I can feel my sanity ebbing away. It does not run, but glides in midair, relentlessly pursuing me until it at last catches up and I awaken in my bed safe and sound. I dream of the model from that page chasing me down a long hallway. The first night after I had viewed it was restless and filled with nightmares, and so has been every night since then. Or at least it would be, had you visited it's page on Steam Workshop as I did.Įven now, I still don't have all the answers, but as near as I can figure this model, and it's Steam Workshop page along with it, is cursed. However, this deceptively humorous picture is actually quite terrifying. Indeed, it is a very poor model, and a rather silly looking one at that. Now if I had to guess, you're likely reacting to this picture in the same manner that I did when I first saw it, with laughter. But just as I was about to stop, just as I was about to call it quits and actually play some TF2, a peculiar submission caught my eye. At first it was like any other day on the workshop, there were a few good submissions here, a few bad ones there, and a small handful of troll submissions. I fear that it's too late for me now, but I'm hoping that at the very least I can save the rest of you, so please listen to my tale, and heed my warning.Įxactly two weeks ago, I was browsing the Steam Workshop, looking at the latest submissions and rating them. I feel reluctant to post this here, but after many sleepless nights I've don't know what else to do.
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